PowerVR GX6250 @ 650 MHz is a mid-range GPU designed for mobile chipsets which are used in phones and tablets, GPU release year 2014. The GPU created by a 28 nm process. PowerVR GX6250 has two cores working at 650 MHz and is responsible for operating with graphics, or more simply the GPU helps games pleasing to the eye and look well and more beautiful, for instance Minecraft, Asphalt 9, Fortnite, Call of Duty, Madout2, PUBG, GTA and many others. You can understand PowerVR GX6250 @ 650 MHz GPU is bad or good from testing results and comparisons with other graphics processing units.
DirectX 11, OpenCL 1.2, OpenGL 3.2, OpenGL ES 3.2, OpenVG 1.2, Android NN HAL, Vulkan 1.0
Additional information
Texture Compression: ETC, ETC2, ASTC, PVRTC Hardware virtualization: Up to eight operating systems Beyond TrustZone Bus interface ACE-LITE Virtual Memory PVRGC Geometry Compression: Lossless data compression – PowerVR’s geometry compression, which is performed in the Geometry Processing phase of the 3D graphics workload PVRIC Frame Buffer Compression: Lossless image compression – PowerVR’s frame buffer compression and decompression (FBCDC) algorithm