PowerVR GM 9444 @ 800 MHz entry level Graphics Processing Unit is working in mobile chips which are used in phones and tablets, released in 2020. The Graphics Processing Unit created by a 28 nm process. PowerVR GM 9444 has three cores working at 800 MHz and works with graphics, or simply put the GPU helps games pleasing to the eye and seem better and more beautiful, for example Call of Duty, Minecraft, GTA, Asphalt 9, PUBG, Madout2, Fortnite and many others. To understand PowerVR GM 9444 @ 800 MHz GPU is good or bad by looking at testing data and comparisons with other graphics processing units.
OpenVG 1.2, DirectX 11, Vulkan 1.0, OpenCL 1.2, OpenGL ES 3.2, OpenGL 3.2, Android NN HAL
Additional information
Virtual Memory PVRIC Frame Buffer Compression: Lossless image compression – PowerVR’s frame buffer compression and decompression (FBCDC) algorithm Hardware virtualization: Up to eight operating systems PVRGC Geometry Compression: Lossless data compression – PowerVR’s geometry compression, which is performed in the Geometry Processing phase of the 3D graphics workload Beyond TrustZone Bus interface ACE-LITE Texture Compression: ETC, ETC2, ASTC, PVRTC