PowerVR G6430 @ 640 MHz entry level Graphics Processing Unit is working in mobile processors which are used in tablets and phones, date of announcement 2014. The Graphics Processing Unit manufactured using 28 nm process technology. PowerVR G6430 has four cores operating at 640 MHz and is working with graphical data, or in simple terms the GPU helps games seem good and more beautiful and pleasing to the eye, for example GTA, Madout2, Asphalt 9, Call of Duty, PUBG, Fortnite, Minecraft and many others. You can find out whether PowerVR G6430 @ 640 MHz GPU is bad or good by looking at comparisons with other graphics processing units and benchmark data.
Android NN HAL, DirectX 11, OpenVG 1.2, OpenCL 1.2, Vulkan 1.0, OpenGL ES 3.2, OpenGL 3.2
Additional information
Texture Compression: ETC, ETC2, ASTC, PVRTC PVRGC Geometry Compression: Lossless data compression – PowerVR’s geometry compression, which is performed in the Geometry Processing phase of the 3D graphics workload Bus interface ACE-LITE PVRIC Frame Buffer Compression: Lossless image compression – PowerVR’s frame buffer compression and decompression (FBCDC) algorithm Virtual Memory Beyond TrustZone Hardware virtualization: Up to eight operating systems