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PowerVR G6430 @ 533 MHz GPU review and specs (nm, cores, Gflops)

PowerVR G6430 GPU @ 533 MHz specs

   PowerVR G6430 @ 533 MHz entry level GPU designed for work in mobile CPUs which are used in phones and tablets, announced in 2014. The Graphics Processing Unit created by a 28 nm process. PowerVR G6430 has four cores operating at 533 MHz and is working with graphics, or more simply the GPU helps games seem well and more attractive and pleasing to the eye, for instance Call of Duty, Madout2, PUBG, Asphalt 9, Minecraft, Fortnite, GTA and many others.
   To understand PowerVR G6430 @ 533 MHz GPU is bad or good from testing results and comparisons with other graphics processing units.
PowerVR G6430 GPU at 533 MHz review and specs

PowerVR G6430 @ 533 MHz GPU specifications

General Info
NamePowerVR G6430
Codename (Generation)Rogue
Frequency533 MHz
Cores4
Process28 nm
GFLOPs FP32 (Single Precision)136.4 GFLOPs
Triangle Fillrate402 MT/s
Pixel Fillrate4.04 GP/s
Release date2014-02-01
Display
DirectX10
Video encoding/decodingVP9:Decode & Encode
VC-1:Decode
h265/HEVC (8 bit):Decode & Encode
AV1:No
VP8:Decode & Encode
h265/HEVC (10 bit):Decode & Encode
AVC:Decode
JPEG:Decode & Encode
h264:Decode & Encode
Anti-aliasing4x MSAA, 8x MSAA, 16x MSAA
TechnologyVulkan 1.0, DirectX 11, OpenCL 1.2, OpenGL ES 3.2, OpenGL 3.2, OpenVG 1.2, Android NN HAL
Additional informationPVRIC Frame Buffer Compression: Lossless image compression – PowerVR’s frame buffer compression and decompression (FBCDC) algorithm
Beyond TrustZone
Hardware virtualization: Up to eight operating systems
Virtual Memory
Bus interface ACE-LITE
Texture Compression: ETC, ETC2, ASTC, PVRTC
PVRGC Geometry Compression: Lossless data compression – PowerVR’s geometry compression, which is performed in the Geometry Processing phase of the 3D graphics workload

PowerVR G6430 GPU (533 MHz) review


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PowerVR G6430 GPU Comparisons
• Vs PowerVR GE8100 (570MHz)
• Vs Mali-T860 MP2 (650MHz)
• Vs Adreno 505 (500MHz)
• Vs Adreno 330 (578MHz)
• Vs PowerVR G6430 (640MHz)
• Vs Mali-T628 MP6 (680MHz)
• Vs PowerVR G6200 (600MHz)
• Vs PowerVR G6200 (700MHz)
• Vs Mali-T830 MP2 (900MHz)
• Vs Mali-T860 MP2 (800MHz)
• Vs Mali-T820 MP2 (800MHz)
• Vs Mali-T860 MP2 (700MHz)
• Vs Mali-T830 MP3 (950MHz)
• Vs Mali-G71 MP2 (700MHz)
• Vs Intel HD Graphics (Cherry Trail) (500MHz)
• Vs Mali-T880 MP2 (1000MHz)
• Vs Mali-T880 MP2 (900MHz)
• Vs Mali-G71 MP2 (770MHz)
• Vs Mali-G71 MP2 (950MHz)
• Vs Adreno 418 (600MHz)
• Vs Intel HD Graphics (Cherry Trail) (700MHz)
• Vs Adreno 508 (850MHz)
• Vs Adreno 506 (650MHz)
• Vs Adreno 430 (650MHz)
• Vs Intel HD Graphics 400 (Braswell) (600MHz)
• Vs Intel HD Graphics (Cherry Trail) (600MHz)
• Vs PowerVR GE8320 (650MHz)
• Vs Mali-T820 (600MHz)
• Vs Adreno 405 (550MHz)
• Vs Mali-400 MP2 (400MHz)
• Vs IMG8322 (510MHz)
• Vs Mali-450 MP4 (700MHz)
• Vs PowerVR SGX544 (300MHz)
• Vs Adreno 308 (500MHz)
• Vs Mali-T720 MP2 (500MHz)
• Vs Mali-T720 MP2 (600MHz)
• Vs Adreno 330 (450MHz)
• Vs PowerVR GE8300 (660MHz)
• Vs Intel HD Graphics (Bay Trail) (500MHz)
• Vs Mali-T860 MP2 (350MHz)
• Vs Mali-T760 MP6 (700MHz)
• Vs Mali-T830 MP2 (700MHz)
• Vs Mali-T760 MP2 (700MHz)
• Vs Mali-T860 MP2 (520MHz)
• Vs Adreno 306 (400MHz)
• Vs Mali-T720 MP3 (700MHz)
• Vs Adreno 305 (450MHz)
• Vs Mali-450 MP4 (600MHz)
• Vs Mali-400 MP2 (500MHz)
• Vs Mali-T720 (450MHz)
• Vs Mali-T760 MP2 (500MHz)
• Vs Mali-T720 MP2 (520MHz)
• Vs Mali-T720 MP2 (550MHz)
• Vs PowerVR G6200 (450MHz)
• Vs Adreno 320 (450MHz)
• Vs Adreno 420 (600MHz)
• Vs Mali-450 MP3 (750MHz)
• Vs Mali-450 MP2 (500MHz)
• Vs Mali-T720 MP4 (600MHz)
• Vs Mali-T860 MP3 (700MHz)
• Vs Adreno 320 (400MHz)
• Vs Mali-T720 MP2 (400MHz)
• Vs Mali-T720 MP2 (668MHz)
• Vs Adreno 420 (500MHz)
• Vs Mali-450 MP6 (600MHz)
• Vs Adreno 330 (550MHz)
• Vs Mali-T760 MP4 (600MHz)
• Vs Adreno 320 (400MHz)
• Vs Adreno 305 (400MHz)
• Vs Mali-450 (300MHz)
• Vs Mali-T622 MP2 (533MHz)
• Vs Mali-G31 MP2 (650MHz)
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