DirectX | 11 |
Video encoding/decoding | AV1:No h264:Decode & Encode JPEG:Decode & Encode AVC:Decode VC-1:Decode h265/HEVC (10 bit):Decode & Encode h265/HEVC (8 bit):Decode & Encode VP8:Decode & Encode VP9:Decode & Encode |
Anti-aliasing | 4x MSAA, 8x MSAA, 16x MSAA |
Technology | OpenCL 1.1, 1.2, 2.0 Full Profile OpenGL ES 1.1, 2.0, 3.1, 3.2 Vulkan 1.1 |
Additional information | Arm Frame Buffer Compression (AFBC): Version 1.3 4x4 pixel block size Adaptive Scalable Texture Compression (ASTC): Low Dynamic Range (LDR) and High Dynamic Range (HDR). Supports both 2D and 3D images AMBA4 ACE, ACE-LITE and AXI |